Tag: GLSL
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Creating a rainbow gradient in Shadertoy

Learn how to create a rainbow gradient in Shadertoy using the GLSL programming language. Use the YIQ colour space to create different rainbow gradients by hue shifting.
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Creating a four corner gradient in Shadertoy

Learn how to create a four corner gradient in Shadertoy using the GLSL programming language.
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Creating a rotating gradient in Shadertoy

Learn how to create a rotating gradient in Shadertoy using the GLSL programming language. Transform the texture coordinates to create a gradient, use time, and mix with a texture to create a cool effect.
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Creating a hue shift gradient shader

Learn how to create a hue shift gradient shader using the GLSL programming language.
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Creating a hue shift shader

Learn how to create a hue shift shader using the GLSL programming language and the YIQ colour space.
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Creating a halftone shader part 2

Learn how to change the look of the halftone pattern shader with different blend modes. View the Shadertoy demo to see it in action, and change the options.
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Creating a halftone shader

Learn how to create a halftone shader using the GLSL programming language. Create a halftone pattern using multiplication, aspect ratio correction, conversion to greyscale, smoothing and the distance to the centre of a circle.
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Creating shape patterns with shaders

Learn how to create various shape patterns with shaders, using signed distance functions and the fractional part of a number.
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Creating a circle pattern in Shadertoy Part 2

Learn how to create a circle pattern in Shadertoy using a checkerboard pattern and an easing function. The tutorial is written in the GLSL programming language.
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Creating a circle pattern in Shadertoy

Learn how to create a circle pattern in Shadertoy using the GLSL programming language.
