Tag: gamedev
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Coding a bouncing slime in Processing

Learn how to code a bouncing slime using forces and the finite state machine pattern. You will learn how to split your code up into an air state and a ground state. In the ground state the slime will wait, then launch into the air state using an impulse force. In the air state the…
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Aseprite tutorial: Creating a bouncing ball animation with squash and stretch

Learn how to create a bouncing ball animation in Aseprite with squash and stretch in this step-by-step pixel art tutorial.
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Processing Tutorial: How to Create Falling Snow Particles

This Processing tutorial shows you how to create snow particles which flow back and forth in the air. Learn how to simulate wind in a particle system, written using the Java programming language. The process is similar for creating rain, falling leaves and cherry blossom particles.
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Processing Tutorial: How to Create Waterfall Particles

Learn how to create a steady stream of waterfall particles which fall due to gravity in this Processing tutorial, written in the Java programming language.
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Processing Tutorial: How to Create Smoke Particles

Learn how to create smoke particles in this Processing tutorial using the Java programming language. You will learn how to use signum, sine waves, random numbers and Gaussian distribution to create a steady stream of smoke particles.
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Processing Tutorial: Creating a Trail of Particles which follow the Mouse

This Processing tutorial will teach you how to create a trail of particles at the mouse position, which follow the mouse like a snake.
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Creating a Blurred Circle Particle in GIMP: Step-by-Step Tutorial

Learn how to create a circle particle in the GIMP image editor using gaussian blur. This type of image works great when used in a particle system as a visual effect for video games or films.
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Tutorial: Building a Particle System in Processing with Java

Learn how to create a reusable particle system in Processing using the Java programming language in this coding tutorial. Particles can be used to create a variety of visual effects in video games and films, such as rain, fire, and explosions.
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Aseprite Pixel Art Tutorial: How to Create a Ruined Wall

Learn how to easily create a ruined wall in this pixel art tutorial using Aseprite.
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Creating a seamless brick texture in Aseprite

Learn how to easily create a seamless brick tile texture in Aseprite by using tiled in both axes.
