Tag: game-development
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Creating a halftone shader part 2

Learn how to change the look of the halftone pattern shader with different blend modes. View the Shadertoy demo to see it in action, and change the options.
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Creating a halftone shader

Learn how to create a halftone shader using the GLSL programming language. Create a halftone pattern using multiplication, aspect ratio correction, conversion to greyscale, smoothing and the distance to the centre of a circle.
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Creating shape patterns with shaders

Learn how to create various shape patterns with shaders, using signed distance functions and the fractional part of a number.
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Creating a circle pattern in Shadertoy Part 2

Learn how to create a circle pattern in Shadertoy using a checkerboard pattern and an easing function. The tutorial is written in the GLSL programming language.
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Creating a circle pattern in Shadertoy

Learn how to create a circle pattern in Shadertoy using the GLSL programming language.
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Creating a checkerboard pattern in Shadertoy

Learn how to create a checkerboard pattern in Shadertoy using the GLSL programming language.
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Creating a 3D printer shader

Learn how to create a 3D printer shader visual effect and watch as the texture appears line by line. Written in the GLSL programming language.
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Creating a scrolling background in Shadertoy

Learn how to create a scrolling background in Shadertoy using a texture by offsetting the UV coordinates using the fractional part of time and a speed value. The effect can be useful for many things such as top down and sidescroller video games, animated wallpapers and video backgrounds.
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Creating a simple outline shader

Learn how to create a simple outline around an image in a fragment shader using the GLSL programming language. Easily portable to other shader languages.

